Apple

On-Device ML Compiler Engineer, Model Compilation, Graphics, Games and Machine Learning

Apple Cupertino, California, United States

Computers and Electronics Manufacturing · 10,001+ employees

16 h ago
machine-learning Mid (2-5 yrs) Full-time United States
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About the role

The engineer will develop and optimize ML compiler infrastructure to enable efficient model execution across Apple's hardware ecosystem. This involves working on model authoring, runtime performance, and creating toolchains for debugging and profiling.

What they look for

MLIR Compiler Design C++ PyTorch Machine Learning Model Optimization Model Compression System Software Engineering Neural Engine GPU Programming CPU Programming Kernel Development Swift Benchmarking Debugging

Requirements

Candidates must have 3-5 years of experience with MLIR-based compilers and proficiency in C++. Familiarity with common ML architectures, execution schemes, and training frameworks like PyTorch is required.

Full description

Imagine being at the forefront of an evolution where innovative AI meets the elegance of Apple silicon. The On-Device Machine Learning team transforms groundbreaking research into practical applications, enabling billions of Apple devices to run powerful AI models locally, privately, and efficiently. We stand at the unique intersection of research, software engineering, hardware engineering, and product development, making Apple the leading destination for machine learning innovation.

Our team builds the essential infrastructure that enables machine learning at scale on Apple devices. This involves onboarding innovative architectures to embedded systems, developing optimization toolkits for model compression and acceleration, building ML compilers and runtimes for efficient execution, and creating comprehensive benchmarking and debugging toolchains. This infrastructure forms the backbone of Apple’s machine learning workflows across Camera, Siri, Health, Vision, and other core experiences, contributing to the overall Apple Intelligence ecosystem.

If you are passionate about the technical challenges of running sophisticated ML models across all devices, from resource-constrained devices to powerful clusters, and eager to directly impact how machine learning operates across the Apple ecosystem, this role presents a great opportunity to work on the next generation of intelligent experiences on Apple platforms.

Our group is looking for an ML Infrastructure Engineer, with a focus on model compilation. The role entails working closely with model authoring, runtime, and performance teams to ensure that models can bring to bear the full capabilities of the hardware.

Description

We’re building an end-to-end developer experience for machine learning development that employs Apple’s vertical integration. This allows developers to iterate on model authoring, optimization, transformation, execution, debugging, profiling, and analysis. This role focuses on the core runtime for execution across a wide variety of devices and use cases.

We’re seeking a highly motivated software engineer who is creative, versatile, and passionate about machine learning, common compiler optimizations, and system software engineering in the fast-paced and dynamic field of machine learning. We have an MLIR-based compiler stack, and use it to target the neural engine, GPU, and CPU in order to harness the full capabilities of the system for ML workflows and execution.

Minimum Qualifications

3-5 years working on MLIR-based compilers.

Familiarity with common ML model architectures, execution schemes, and operations.

Familiarity with C++

Familiarity with PyTorch or related training frameworks

Preferred Qualifications

Familiarity with Swift.

Familiarity with programming paradigms for the GPU, CPU, and Neural Engine.

Familiarity with writing kernels for ML model execution.

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