Ferris State University

Student Game Developer (Student Position)

Ferris State University Big Rapids, Michigan, United States · $29K–$30K/yr

Higher Education · 201-500 employees

Yesterday
game-developer Junior (0-2 yrs) Internship United States
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About the role

Collaborate with faculty and students to design, develop, and maintain gameplay systems and features for an educational video game. Create 2D assets, implement UI elements, and participate in prototyping, testing, and debugging processes.

What they look for

Game design Game development Godot game engine 2D art Animation Problem-solving Critical thinking Verbal communication Written communication Git Version control Web-based game development UI design UX principles Prototyping Debugging

Requirements

Applicants must be current students at Ferris State University with proficiency in the Godot game engine and game design principles. Candidates should possess strong problem-solving skills and the ability to work collaboratively in a multidisciplinary team.

Full description

Position Title: Student Game Developer (Student Position)  

Location: Grand Rapids, MI  

Department:

College of Pharmacy

 

Advertised Salary: $14.00-$14.49  

Summary of Position: Seeking motivated student developers to join an interdisciplinary team creating a web-based educational video game. The game will teach players about antibiotics, vaccines, and their role in defending the body against harmful pathogens through engaging gameplay and interactive learning experiences  

Position Type: Student  

Position Requirements:

Current student at Ferris State University Demonstrate skills in game design principles and game development Experience creating 2D art and/or animation for video games Proficiency using the Godot game engine Strong problem-solving and critical thinking abilities Excellent verbal and written communication skills

Preferred Qualifications: Experience with Git or other version control systems Experience developing web-based games Familiarity with user interface (UI) design and user experience (UX) principles Portfolio demonstrating completed game projects, artwork, or animations

Ability to work collaboratively in a multidisciplinary team environment Reliable, self-motivated, and capable of managing assigned tasks independently Availability to work 20-24 hours per week throughout the project (through Fall 2027)

 

Essential Duties/Responsibilities: Collaborate with faculty and student team members to design and develop gameplay systems. Develop game features and mechanics using the Godot game engine. Create and implement 2D artwork, animations, and user interface elements. Participate in game design discussions, prototyping, testing, and iteration. Debug, optimize, and maintain project code and assets. Attend regular team meetings and communicate project progress effectively. Contribute ideas and feedback to improve the overall player experience and educational value of the game.  

Number of Positions Available: 1  

Documents Needed to Apply: Resume  

Job Close Date: December 31, 2026  

EEO Statement: Ferris State University, an Affirmative Action/Equal Opportunity employer, is committed to enhancing equity, inclusion, and diversity within its community. Ferris offers employment opportunities to qualified candidates seeking careers in a student-focused environment that values opportunity, collaboration, diversity and educational excellence.  Learn more about the Ferris Mission and community at ferris.edu. The University actively seeks applications from women, minorities, individuals with disabilities, veterans, and other underrepresented groups. For more information on the University’s Policy on Non-Discrimination, visit: Ferris Non-Discrimination Statement.

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