Sperasoft

Unreal Engine 4/5 C++ Developer

Sperasoft Astana, Kazakhstan

Computer Games · 501-1,000 employees

5 d ago
Remote Mid (2-5 yrs) Contractor Kazakhstan
Create a free account to apply — email only, no card. You can also save this posting or score it against your profile with AI.

About the role

You will work on AAA game titles by developing features across gameplay, AI, and engine systems. Responsibilities include participating in architectural decisions, prototyping new features, and performing performance optimizations.

What they look for

C++ Unreal Engine 4 Unreal Engine 5 Gameplay Ability System Behavior Trees UMG Memory management Dynamic polymorphism Blueprint scripting Performance optimization Game development pipeline Communication skills

Requirements

Candidates must have commercial experience with C++ and Unreal Engine 4 or 5, along with a strong understanding of memory management and dynamic polymorphism. Proficiency in Blueprint scripting and fluent spoken English are also required.

Benefits

Mentoring Lectures Participation at industry conferences and events Flexible working hours

Full description

We are looking for Engineers experienced in Unreal Engine to work on AAA game titles. 

Join us if you would like to raise your expertise by completing challenging tasks with the help from experts in game development.

Being a developer in our company means:

  • Working in different areas (e.g. Gameplay, AI, Engine), making new features and supporting the existing ones.
  • Meeting interesting people from different areas of game development.
  • Supporting different platforms and stores from Sony, Microsoft, Nintendo and others.
  • Participating in architectural decisions, design of new systems and modules, or prototyping new features.
  • Performance optimizations.
  • Going through each stage of the game development pipeline and release of the game.
  • Commercial experience with C++ and Unreal Engine 4 or 5.
  • Experience with popular subsystems, e.g. Gameplay Ability System, Behavior Trees, UMG.
  • Comprehension of Unreal Engine memory management model.
  • Good understanding of dynamic polymorphism and C++ specific notions.
  • Practical knowledge with Blueprint scripting.
  • Good communication skills and fluent spoken English.
  • Working with an international team of world-class professionals on exciting and challenging projects;
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events;
  • Sensibly flexible working hours