DevOps Build Engineer
Larian Studios Guildford, England, United Kingdom
Computer Games · 201-500 employees
About the role
Design, develop, and maintain robust build pipelines while monitoring and improving automated CI systems. Collaborate with IT to manage build server infrastructure and support the release manager during patch deployments.
What they look for
Requirements
Requires at least 2 years of industry experience with solid knowledge of Jenkins and CI/CD pipelines. Candidates must be proficient in scripting languages and have experience automating workflows on Linux or Windows environments.
Benefits
Full description
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a DevOps Build Engineer to join the team and help us in crafting the high calibre games our fans have come to expect.
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Responsibilities
- Design, develop, and maintain robust build pipelines for each platform
- Monitor and continuously improve our automated build and CI systems
- Partner with IT to scale and maintain build server infrastructure
- Create and keep documentation of the build/release process up to date
- Support the release manager during patch releases
- Be a go-to resource for teammates when they need a hand
Requirements
- 2+ years of industry experience
- Solid hands-on knowledge of Jenkins and CI/CD pipelines
- Proficiency in a scripting language such as Ruby, Groovy, or Python
- Experience automating workflows via shell/bash/cmd on Linux and/or Windows
- Familiarity with version control systems like Git, Perforce, or SVN
- Clear communication skills, written and spoken, in English
- Comfortable collaborating with others and taking ownership of your work
- Enthusiasm for experimenting, iterating, and refining features
- Strong software design and problem-solving abilities
Nice To Haves
- Experience with Ansible or similar configuration management tools
- Familiarity automating C#/C++ builds (e.g., MSBuild, CMake)
- Exposure to full-stack development
- Background working in the games industry
What We Offer
- An international team of over 550 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
- An open, collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with like-minded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans, including listening to community feedback
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