Tech UI Designer Pr (Unreal Engine)
Softtek Bogota, Capital District, RAP (Especial) Central, Colombia
IT Services and IT Consulting · 10,001+ employees
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About the role
You will analyze product requirements to define technical implementation tasks and develop scalable user interfaces using Unreal Engine. Additionally, you will collaborate with cross-functional teams to optimize UI performance, memory usage, and overall application efficiency.
What they look for
Requirements
Candidates must have hands-on experience with Unreal Editor, Widget Blueprints, and Blueprint scripting for UI development. Strong proficiency in designing maintainable UI component systems and optimizing performance for large-scale applications is required.
Full description
Requirements
Must-have experience
- Experience translating wireframes and design concepts into development tasks.
- Hands-on experience with Unreal Editor and Widget Blueprints.
- Strong proficiency in Blueprint scripting for UI development.
- Experience designing scalable, reusable, and maintainable UI component systems.
- Knowledge of data-driven UI development, including ViewModels and view binding.
- Experience integrating UI layers with application logic and data models.
- Knowledge of responsive UI design across multiple screen sizes and resolutions.
- Experience implementing localization-ready and accessible user interfaces.
- Knowledge of UI performance optimization, profiling, and memory management.
- Experience optimizing UMG, Slate, C++, and texture memory utilization.
- Experience improving technical documentation and development workflows.
- Strong communication and collaboration skills.
- Analytical mindset with strong problem-solving abilities.
- Ability to identify technical risks, dependencies, and implementation gaps.
- Ability to provide constructive feedback and contribute to continuous improvement.
- Experience working effectively in cross-functional teams.
- Strong focus on quality, maintainability, and performance.
- Flexibility to collaborate across multiple time zones.
Nice-to-have experience
- Experience improving UI development pipelines and production workflows.
- Knowledge of UI architecture for large-scale interactive applications or game development environments.
- Experience mentoring team members and promoting UI development standards and best practices.
- Knowledge of modern UX/UI methodologies, design systems, and user-centered design principles.
Responsibilities
- Analyze product features, requirements, and wireframes to define technical implementation tasks.
- Identify technical dependencies, risks, design gaps, and potential implementation challenges.
- Develop, maintain, and enhance user interfaces using Unreal Editor and Widget Blueprints.
- Implement UI functionality and interactions through Blueprint scripting.
- Design and maintain reusable, scalable, and maintainable UI components.
- Build data-driven UI solutions using ViewModels and view binding techniques.
- Integrate UI components with application logic, backend systems, and data models.
- Ensure interfaces deliver responsive, localized, accessible, and user-friendly experiences.
- Monitor, profile, and optimize UI performance, memory consumption, and overall efficiency.
- Optimize UMG, Slate, C++, and texture memory usage to improve application performance.
- Collaborate closely with UX, UI Art, and Engineering teams throughout the development lifecycle.
- Contribute to the improvement of development pipelines, technical documentation, and UI best practices.
- Support technical decision-making and promote high-quality implementation standards.
- Participate in team and feature-related meetings across multiple time zones as required.
Required Languages
English: Advanced 80–95%
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