Software Engineering Manager - AVConference Audio - Media Graphics & Compute Technologies
Apple Cupertino, California, United States
Computers and Electronics Manufacturing · 10,001+ employees
About the role
Lead an engineering team responsible for audio conferencing features across Apple's product ecosystem. Drive the development of real-time media pipelines and integrate AVConference engines into new devices.
What they look for
Requirements
Requires 3-5 years of experience in software engineering management and development within embedded real-time environments. Proficiency in C, C++, or Objective-C is mandatory, with knowledge of media systems and networking protocols preferred.
Full description
The Media Graphics & Compute Technologies (MGC) org provides the media and graphics foundation across all of Apple’s innovative products, including iPhone, iPad, Apple TV, iPod, and Mac OS. The Conferencing org in MGC is seeking an expert software engineering manager to join our team. You will be leading an existing team responsible for the audio conferencing aspects of Phone, FaceTime, Group FaceTime, HomeKit IP Cameras, Continuity features and much more!
Description
Our team is responsible for implementing software services for realtime audio video conferencing and media distribution systems. Our custom realtime media pipeline is used for marque features such as FaceTime, Group FaceTime, SharePlay, Continuity Camera, SideCar, AirPlay4k, HomeKit IP Camera, etc. Our team also delivers on various intelligence features such as Live Voicemail, Hold Assist, Call Translation and more. We are looking for a strong engineering manager to join our team and help take our AVConference engine into new products to extend the Apple media experience to more devices and endpoints. You should have credible management experience and possess an excellent conceptual understanding and working knowledge of media systems, embedded software, and system software design.
Minimum Qualifications
3-5 years experience as an engineering manager leading a software team. Experience with development in an embedded real-time environment with experience in C, C++, or Objective-C
Preferred Qualifications
Experience with basic networking protocols, Audio/Video compression, and low latency streaming media is highly desirable. Experience with software development in consumer voice and video conferencing platforms is a strong plus: WebRTC, VoIP, RTP, UDP, Audio Codecs, IR.92/94, etc.
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