100 Thieves, Inc.

Assistant Apparel & Graphic Designer

100 Thieves, Inc. Los Angeles, California, United States · $60K/yr

Entertainment Providers · 51-200 employees

6 h ago
graphic-designer Mid (2-5 yrs) Contractor United States
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About the role

The Assistant Apparel & Graphic Designer will design cut-and-sew garments and apparel graphics from concept to production. They are responsible for building tech packs, supporting fittings, and coordinating with vendors to ensure project timelines are met.

What they look for

Apparel design Cut-and-sew Tech packs Garment construction Graphic design Logo design Typography Adobe Illustrator Adobe Photoshop Sample review Fabric sourcing Pantone TCX Screen print Embroidery DTG Project management

Requirements

Candidates must have 1 to 3 years of apparel design experience, including proficiency in cut-and-sew and tech pack creation. Strong skills in Adobe Illustrator, Photoshop, and a portfolio demonstrating both garment and graphic design are required.

Full description

Role: Assistant Apparel & Graphic Designer (Contract)

Manager: Sr. Design Director

Location: Culver City, CA (On-site 2 days a week)

Pay: $5,000 Monthly

About 100 Thieves

100 Thieves (“Hundred Thieves”) is the premier lifestyle brand and gaming organization. Founded in 2017 by Call of Duty World Champion and YouTube star Matthew "Nadeshot" Haag, 100 Thieves has championship-winning esports teams competing in Call of Duty, VALORANT, Apex Legends, and more. Recognized globally for its apparel, the LA-based brand is known for rapidly selling out new drops and working with various collaborators - from anime franchises like Attack on Titan to luxury brands like Gucci. 100 Thieves' long-term partners include industry-leading brands such as AT&T, Lexus, and Oakley. In addition to its esports and apparel, 100 Thieves also works with premier gaming talent, including co-owners Valkyrae and CouRage, to produce world-class gaming content across major platforms, including podcasts, docuseries, and social content.

About the Role

100 Thieves is looking for an Assistant Apparel & Graphic Designer to support our Sr. Design Director across apparel collections and drops. In this contract role, you will design cut-and-sew garments and apparel graphics from concept to production, build complete tech packs, support fittings and sample reviews, and work with vendors and factories to keep projects on schedule. You will help bring 100 Thieves’ collections to life with strong design, attention to detail, and an understanding of what resonates with our community at the intersection of gaming, streetwear, and culture.

Requirements

  • 1 to 3 years of apparel design experience, including cut-and-sew.
  • Ability to build complete tech packs with limited supervision.
  • Working knowledge of garment construction, fit, fabrics, and trims.
  • Experience with fittings and sample review.
  • Strong graphic design, logo, and typography skills.
  • Proficiency in Adobe Illustrator and Photoshop.
  • Portfolio showing both cut-and-sew products and apparel graphics.
  • Strong communication skills.
  • Ability to manage deadlines across multiple projects.
  • Based in the Greater Los Angeles Area
  • Able to work from our Culver City office at least 2 days per week.
  • Knowledge of and a passion for esports, gaming, sports, streetwear, and creator culture is strongly preferred.

Responsibilities

Apparel

  • Design cut-and-sew garments (tops, bottoms, outerwear, headwear) from concept to production.
  • Build complete tech packs: flats, construction details, measurement specs, BOMs, trims, labels, and colorways.
  • Support fittings. Review samples, record fit comments, and issue spec revisions.
  • Help source fabrics, trims, and blanks. Coordinate with vendors and factories on samples and timelines.
  • Specify color with Pantone TCX standards.

Graphic Design

  • Create graphics, logos, and branding for apparel and accessories.
  • Develop typography and lockups for products.
  • Prepare production-ready artwork for screen print, embroidery, DTG, and other decoration methods.
  • Keep visual elements consistent across each collection.

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